One of the game screens I designed for an old iPhone game. I'll upload more screens in the future.
In 2012, I designed and painted the art for an RPG iPhone game. In order to advance in the game, the player has to intelligently manage his time, money and encounters. It was a great experience working on the game and making sure that each item and it's level upgrade was visually connected. Here is very small sample of the items from the game. You can see some of the other concept art I have done here.